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L2Pow - Introduction

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L2Pow - Introduction

Postby Joe » November 21st, 2014, 10:42 pm

We salute you, the players of Lineage II !

Our team is glad to announce that we are opening a new middle rate server. And by new, we mean it is a stand alone project and the only thing connecting us with the previous L2Pow project is that we liked the idea behind it when it first opened and the founders agreed to pass it to us.
We aim to offer a quality environment where you and your friends can spend a nice and enjoyable time.

Now the first question as i would have in my head as a player would be:



Because each of us is a try harder and because we want to bring a fresh breeze in the mid-rates community.
But let us start with the beginning and introduce ourselves:




Old school bastard, player orientated with a high sense of equity and balance.
He is the staff member that will be the bridge between players and development.
Skilled in balancing classes, making sure that the server economy and farming follow each-other and the one that brings new ideas for events or custom features on the drawing desk.
Having a day job, his presence in-game and forums will be felt during afternoons and evenings + weekends.


Fresh blood and a smart ass.
The one that will do the coding, fixes and take care of server stability.
Not very skilled with players but he compensate this by a high skill-set when it comes to java, html, sql and optimization.
His key responsibilities are fixing what is broken and bringing new challenging content into the game.

Overall as a team, we have a high homogeneity that comes from working together in past projects and from good planning and task splitting.


Now let's talk about the files, the most important thing except the team.



The core itself it's based on Russian java file so there will be lot of features that you don't see on standard l2j based servers.
We have the files for quite a time and we keep them under a continuously development by adding new features and polishing/fixing the existing ones. You will see more details about it in the feature page.
Another advantage of a Russian java based pack is the performance and optimization.
A nice example would be that for the GameServer itself it takes about 20-25 seconds to restart with an empty database when the same task on a classic java pack takes about 40-50 seconds. And, last time i checked, double performance in executing the same task can only be good news!



In-game protection (Bots, Clickers, PHX):
We have the latest LameGuard version doubled by a server side feature that warns GM's about out of the ordinary packets sent by the clients(players) and automatically put them on a list so we can give them a closer look.

DDoS protection and Server protection.
We got one of the best DDoS protection on the market and should be enough to keep away the current "Black Side" of Lineage 2 Servers Community.
Also the dedicated server itself is configured by Joe which has a degree in Automatics Engineering and Computer Science so hacking the server is not a easy job. Why i don't say impossible is because of the quote of Gene Spafford:
"The online truly secure system is one that is powered off, cast in a block of concrete and sealed in a lead-lined room with armed guards. "

As we get closer to the LIVE day, we will come with new details about what we decided to stay, how things will work in-game and about events/rewards.
Joe
 
Posts: 41
Joined: September 26th, 2013, 10:15 pm

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